Description
Objectives
At the end of the training programme, participants will be able to design and prepare a training session (active learning approach) and facilitate it in a professional manner adapted to the needs of their target audience. The programme integrates all modern standards and key markers of adult education.
The 3 mains objectives of this training programme are to be able to :
Design
Understand how adults learn
Design a blended learning pathway (instructional scenario, learning objectives, modalities, etc.)
Design training modules using face-to-face and distance learning modalities, both synchronous and asynchronous
Design effective assessment methods
Produce
Build training modules across all possible learning modalities
Produce face-to-face and distance learning activities (quizzes, etc.)
Develop training materials aligned with adult learning fundamentals (memory span, engagement, dual coding, etc.)
Facilitate
Set up and facilitate synchronous sessions within a training pathway (virtual classroom, face-to-face sessions)
Organise the training room optimally in line with instructional design choices
Manage different learner levels while taking into account one’s own emotions and those of the learners
Assess learners’ acquired skills and knowledge
Programme
Preparing a Training Programme
Neuromyths: Distinguishing common myths related to learning
Memory: Identifying key memory mechanisms and their application in training
ZPD (Zone of Proximal Development): Understanding the concept and its application in training
Cognitive biases: Identifying major cognitive biases and anticipating them in blended learning design
Teaching Approaches
Identifying learners training needs
Identifying key teaching and learning approaches
Instructional strategies: Identifying different pedagogical strategies
Learning modalities: Exploring pedagogical modalities in training contexts
New teaching methods: Mastering and anticipating the use of appropriate instructional techniques and digital tools
Designing a Learning Pathway
Instructional architecture: Defining what instructional architecture means in training
Design workshop: Designing an effective instructional structure for training
General and detailed design – the art of asking the right questions: Identifying key questions to rethink and redesign a training pathway
Developing a well-structured general and detailed instructional design
Tools overview: Identifying the most appropriate tools (physical and digital) based on pedagogical needs
Facilitation
The art of face-to-face training: Facilitating in-person sessions according to best practices, from welcoming participants to closing a session, to ensure effective skills development
Facilitating learning across different modalities
Managing one’s own energy and that of the group
Applying facilitation best practices to promote learning by doing and skill acquisition (TWI, etc.)
Assessment
Quizzes as powerful learning levers: Selecting the appropriate assessment format
Continuous assessment: Identifying assessment methods throughout the training pathway (before / during / after)
Required Individual Work
Creating training modules – personal work required: minimum 2 to 4 hours
Creating assessments for participants’ own content – personal work required: 1 to 2 hours
Facilitating a training sequence – personal work required: minimum 2 to 4 hours
Presenting inter-session work during synchronous sessions
Programme Schedule
Virtual Classroom 1 – 1 hour
Programme introduction
Collection of participants’ expectations
Fundamentals of adult education
Identifying relevant learning modalities for one’s training programmes
E-learning (mandatory)
Assessment of learning outcomes and training success: methods and tools (30 min)
Further learning
Knowledge vs Skills (20 min)
Understanding learning processes: successfully adjusting your instructional approach (30 min)
Neuromyths (30 min)
Memory and cognitive functioning (30 min)
Virtual Classroom
Feedback on the start of the programme
Initiating instructional design for a blended learning pathway
E-learning (mandatory)
Learner cognitive biases (25 min)
Further learning (Optional)
ZPD – Zone of Proximal Development (30 min)
Teaching and learning approaches (30 min)
Instructional strategies (30 min)
Face-to-Face – 1 Day
Review of the learning pathway (virtual classrooms and e-learning)
Co-design of training programmes
Define an instructional architecture
Define precisely an overall and partial educational objective (Bloom’s taxonomy)
Testing instructional design and content production digital tools (PowerPoint, Genially, , Wooclap)
E-learning (mandatory)
Instructional architecture (25 min)
General and detailed design – the art of asking the right questions (30 min)
Tools overview (30 min)
Virtual Classroom 3 – 1.5 hours
Review of the training pathway
Feedback on ongoing instructional designs
Face-to-Face – 2 Days
Over two days, participants will be prepared to produce and facilitate blended learning programmes through workshops, games, and, above all, practical simulations based on the instructional designs they have previously created.
Facilitating a face-to-face sequence
Types of assessment in training
Assessment activities (Kirckpartick model)
The potential of artificial intelligence in training
Producing e-learning content (Genially)
Ergonomics of multimedia documents
E-learning (mandatory)
Knowledge reinforcement (30 min)
Continuous assessment: assessment modalities (30 min)
Virtual Classroom 4 – 1.5 hours
Ergonomics of multimedia documents (summary)
Metacognitive reflection on the training experience (critical perspective)
Review of participants’ productions and facilitation throughout the programme
Q&A session and commitments for future practice
Final Presentation (Assessment) – 1 hour
Target Audience
This training programme is intended for individuals wishing to become adult trainers and to develop the fundamental skills required for their new role.
Participants have little or no prior experience. They may have facilitated training sessions on their own, within their organisation, or for training providers.
Participants typically include:
Future internal trainers
Subject-matter experts with no prior training experience
Occasional trainers with limited experience
Conditions
Support de cours
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Des supports de cours seront disponibles après les modules respectifs
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Die Kursunterlagen werden nach den jeweiligen Modulen zur Verfügung gestellt
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Course materials will be made available after the respective modules
Examination
To be eligible for the final assessment, candidates must have attended at least 80% of the total training hours.
Each candidate will be assessed based on a written portfolio presenting their training project (design, facilitation, assessment). This project will then be defended orally in front of a panel.
Certificate
The programme concludes with an assessment. Successful completion is validated by a certificate issued by the House of Training, the Chamber of Commerce, and the Ministry of National Education, Children and Youth.
Lieu
L-1615 Luxembourg
Luxembourg
Sessions and schedules
-
ven. 02.10.2026
14:00 to 15:30
1H30
Train the Trainers 2.0 - Become a Trainer
Chambre de Commerce Luxembourg
-
ven. 09.10.2026
14:00 to 15:30
1H30
Train the Trainers 2.0 - Become a Trainer
Chambre de Commerce Luxembourg
-
mar. 13.10.2026
08:30 to 17:30
8H
Train the Trainers 2.0 - Become a Trainer
Chambre de Commerce Luxembourg
-
ven. 16.10.2026
14:00 to 15:30
1H30
Train the Trainers 2.0 - Become a Trainer
Chambre de Commerce Luxembourg
-
lun. 19.10.2026
08:30 to 17:30
8H
Train the Trainers 2.0 - Become a Trainer
Chambre de Commerce Luxembourg
-
mar. 20.10.2026
08:30 to 17:30
8H
Train the Trainers 2.0 - Become a Trainer
Chambre de Commerce Luxembourg
-
mer. 21.10.2026
14:00 to 15:30
1H30
Train the Trainers 2.0 - Become a Trainer
Chambre de Commerce Luxembourg